Interactive Media Practice Masters

A leading established interdisciplinary master’s course, combining science, technology, design and enterprise at The University of Westminster. We provide you with the new knowledge to make, create and innovate.

A place for pioneers.

Student Experience

See what our student have to say about their experience studying Interactive Media Practice Masters

The Modules

Semester 1

Encompasses powerful design thinking and a range of methodologies for the development of innovative digital solutions through research-informed practice to develop powerful digital outputs.

Learn to produce powerful mobile applications through user-centred design, user-driven development, critical research and practical study, linking key theory and practice.

Learn how to develop powerful e-marketing solutions through data-analysis, intelligence, insights and analytics. Goal orientation, SMART objectives and other key features are provided for strategic development, through research-informed practice.

Semester 2

Experiment, develop new ideas, embrace new technologies and creativity via research and the digital sandboxing environment through MIT style approaches, embracing a makers-mind set and hacking culture to interface with hardware/software to make create and innovate.

Explore the strategies and methodologies in, start-ups and SME. Design, discover and develop your own start-up company using the power of digital, through concept to completion, theory and practice.

Learn, explore, develop methods in user-centred design, human-computer interaction to solve real-world problems enhancing the user-experience through advanced study and research-informed practice, with a series of user-focused, challenging briefs.

*Optional modules are also available from the University.

Semester 3

The Major Project is your opportunity to negotiate a large-scale, self-determined, original and innovative project from the summation of learning on the programme.



UX Designer

Jonathan Levi

During the course I designed numerous digital products directly related to my career path including a smart watch app, FinTech mobile app, and an AR game. I now work with global brands.


XR Developer

Jose Pereira

After graduating I got a job at Inmarsat - co-manager of Inmarasat's IMPACT dept. Creating interactive scenario simulations for clients and immersive training applications. I now work in Critical TechWorks, a BMW-owned company, developing the next gen BMW Group’s future driving machines. We plan to change the way the world thinks and feels about cars: from autonomous driving to electrification, from car sharing services to connectivity.


Digital Transformation

Luca Benedetti

After I completed my MA I was hired from Deloitte Digital in Milan. Recently I’ve been working on Digital Transformation & Marketing projects, CRM, DMP and Campaign Management tools. I cannot stress the importance of this course!


FinTech UX Design

Jiajing Fu

From this course I landed an internship at Orange, in the London office - XDLab, as an UX Designer, while on the course winning London Hackathon event by Mobile UX, Oracle, and Orange. I now work in CitiBank on global projects.


Experience Design

Ritish Raghavan

After I completing the course, I was offered a job with ARM, the world’s leading semiconductor IP company. I work in the intersection of agile methodologies in tech and UX design. This course trasnformed my life! I now return back to give talks to students.



David Ehira

I completed my MA and went to work for ARM Technology, a world-leading organisation, my work on the course and major project really helped me land a top job - the course team are amazing, inspirational and motivated


Student Life

Ready to start?

Make, Create and Innovate

Adobe Evangelist Steve Burnard refers to the MA Interactive Practice as “essential to the industry” (January 2016).


Our students have graduated into the following organisations: